
How To Record A Silent Protagonist
When Pulsetense Games contacted me late last year in regards to voicing their latest project, Solarix, I have to admit I got really excited. This was a chance I had been looking forward to for a long time, since it presented multiple new opportunities for me: one, a chance to voice in a first-person shooter; two, a chance to voice in a horror-genre title; and three, a chance to "break out" from my usual skein of goblins, warriors and (for some reason) Russians to do something